Published on by lukezim 45 Comments
Besides more of the the usual November burnout related griping ("momentum!", "scripting!", "skill gap!", etc.), one of the more juicy storylines in FIFA 18 over the course of the past few weeks has been the emerging curiosity surrounding FIFA's most popular new game mode this year, Squad Battles.
PC's been ripe with ostensible cheaters/game manipulators, as has long been presumed the case in Seasons and the like, on their leaderboards. But only recently have the top score getters on the next generation consoles gotten more and more extreme totals points-wise.
FIFA YouTuber/streamer NepentheZ has taken to social media, both Twitter and /r/fifa, to present his theories on the matter. The gist of it is boils down to the top-rated Squad Battles player(s) on PS4 was believed to be using low-strength possessing bronze attacking players in a scheme to solicit the computer into getting multiple players sent off on red-card-worthy tackles from behind, and then coast to an easier three-man advantage win on Ultimate difficulty (and massive 3,000+ points per match scores in the process).
That hustle may be doomed. From the EA forums:
Hey FIFA Fans,
The latest title update for FIFA 18 is now available on XB1. The update will be available on PS4 and PC later today.
This update includes the following change, which was made because some players were using an unintended gameplay mechanic to beat the computer on higher difficulty levels in FUT Squad Battles:
Made the following change in Gameplay:
Removed the chance for the CPU AI controlled player to receive a second yellow card when trying to push or pull an opponent, with the exception of an attacker who is through on goal and 1 on 1 with the keeper.
-- This has no impact on human controlled players.
To better explain this change we wanted to provide some additional context around how the CPU team plays the game.
-- The CPU plays the game as you would, limited by the same input restrictions as a human player is.
-- This means that the CPU team has an active player, just like you do, which we call the CPU AI controlled player.
-- A CPU AI controlled player exists in the following circumstances:
-- On a team with no human players.
-- For example, the CPU controlled team in Squad Battles.
-- On a team with human players who are all locked to specific players, that also has CPU teammates.
-- For example, a Pro Clubs team, with less than 11 human players, with no ANY player.
A CPU AI controlled player does not exist in the following circumstances:
-- On a team with human players who are not locked to specific players.
-- For example, a team in FUT Champions.
Thanks to those who’ve provided feedback. Throughout the course of the FIFA 18 season we'll provide you with more information and updates if and when they become available.
The FIFA Team
Squad Battles has been a revelation for many of us wanting premium rewards but without the time (or stress) commitment of the Weekend League. Because it's an offline mode, especially some place like PC where mods and exploits are far more trivial, it's challenging to imagine a cheat/glitch filled world however.
Will today's patch get us closer, at least on PS4 and Xbox One and close this loophole once and for all? And how long will it take from some other intrepid bug-abuser to start glitching high scores again?
We'll all have to wait and see.